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Real-time video analytics typically require video frames to be processed by a query to identify objects or activities of interest while adhering to an end-to-end frame processing latency constraint. This imposes a continuous and heavy load on backend compute and network infrastructure. Video data has inherent redundancy and does not always contain an object of interest for a given query. We leverage this property of video streams to propose a lightweight Load Shedder that can be deployed on edge servers or on inexpensive edge devices co-located with cameras. The proposed Load Shedder uses pixel-level color-based features to calculate a utility score for each ingress video frame and a minimum utility threshold to select interesting frames to send for query processing. Dropping unnecessary frames enables the video analytics query in the backend to meet the end-to-end latency constraint with fewer compute and network resources. To guarantee a bounded end-to-end latency at runtime, we introduce a control loop that monitors the backend load and dynamically adjusts the utility threshold. Performance evaluations show that the proposed Load Shedder selects a large portion of frames containing each object of interest while meeting the end-to-end frame processing latency constraint. Furthermore, it does not impose a significant latency overhead when running on edge devices with modest compute resources.more » « less
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